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Finding bigfoot the game
Finding bigfoot the game












finding bigfoot the game

Damage Resistance - Bigfoot has a 20% damage resistance to any damage taken during night.Hunters can stun Bigfoot out of the eating animation with a well-aimed flare gun shot or signal flare. Note that there is no way of cancelling the eating animation if you are playing as Bigfoot, which takes approximately five seconds to complete and leaves Bigfoot vulnerable to hunter attacks. Health Regeneration - When damaged, Bigfoot can recover a certain amount of health as shown by the light grey portion of the health bar by eating food, whether that takes the form of meat from animal carcasses or baited traps left by the hunters, to random foods left behind at the various points of interest on the map.Clever hunters can use this as an early warning sign that Bigfoot is close, even if they are not currently visible.

finding bigfoot the game

  • Electronic Disruption - Electronics, such as lights, cameras, and drones, within a close distance of Bigfoot rapidly flash on and off (in the case of lights), or have a static-washed filter (in the case of the camera and drone cameras).
  • It is currently unknown if this ability has a cool-down, or is always passively enabled. Pressing the prompt key (G) displays a wispy trail of grey smoke towards whatever object triggered the prompt.
  • Scent Tracking - When a player-controlled Bigfoot is around a scent emitting object, such as food, meat, wild animals, or hunters, they may receive a "Scent Found" prompt.
  • These noises are audible from a very long distance, and can serve as a means of either drawing hunters to your location or intimidating them.
  • Knocking - Bigfoot may attack a tree to produce a sequence of three loud, distinct "knocking" noises.
  • Passive abilities are usable (or trigger) at any time, whereas active abilities have a brief cool-down period between uses and may also use Bigfoot's energy pool, noted as appropriate. When playing versus AI, the appearance of Bigfoot will be determined by what map is loaded.īoth the AI-controlled and player-controlled Bigfoot share the same pool of passive and activated abilities.
  • "Monkey King" is a paid DLC skin, which has Bigfoot's upper body and lower arms covered in a dark grey/blue fur, leaving their head and upper arms with the darker brown fur of the "Brown Default" skin.
  • #Finding bigfoot the game skin#

    This skin also adds a red shawl and bone jewelry to Bigfoot, as well as an intimidating horned skull mask. "Druid" is a paid DLC skin, and features darker fur than the "Brown Default" skin.This skin has white-grey fur, glowing green eyes, a paler face and chest than the "Brown Default", and the same leather bindings on the upper and lower arms. "White Default" is a selectable skin, and the default appearance of Bigfoot on the Winter Park map.This skin has reddish-brown fur, glowing red eyes, a tan face and chest, and leather bindings on its upper right and lower left arms. "Brown Default" is a selectable skin, and the default appearance of Bigfoot on the Redwood Park map.The skins are purely cosmetic, and do not change Bigfoot's combat abilities. Currently, there are four Bigfoot variants - two variants which are included as part of the base game, and two variants that can be purchased as paid DLC, used in the player versus player mode.

    finding bigfoot the game finding bigfoot the game

    Bigfoot is the largest creature in the game.














    Finding bigfoot the game